

I, too, have 608 but from your description, it looks like Eventide’s H3000 Band Delays might just be the ticket. I love Valhalla's plugs, "Room" appears on almost all my projects. It won't do me any good for sound design work, but sounds killer on synth leads. Tho, while I was looking around, Valhalla Delay sounds GORGEOUS for music, at $50 I may nab it up, off the clock. But I want to keep my eyes open, because these projects fly by every so often, and I can budget for something.Ĭurrently "Slapper" looks the closest for my field recording work. For the particular job at hand, I found it wasn't too critical. Slapper looks like it could.įor now, the project at hand is done, I used KORG's MDE effects unit which gives me 4 pannable delay lines, like a stripped down version of Waves Supertap. The feels like it should be pretty simple to setup, I'm half tempted to just mock it up in Reaktor, but god that workflow drives me nuts, it would take me hours to jump back into it. I'd be more interested in just a set of parallel delays that feedback by their own delay time, maybe with some X-Feedback to other delay lines.

You can specify initial delay time, but all delays subsiquently get repeated by a global time. Yeah, the one thing I notice is that most of these have a universal feedback interval. I could just find some IR packs, but delays are great for outdoor reflections, so I'm looking for a product that would be ideal for this kind of work.ĮDIT: A quick look around revealed "The Slapper (stereo)" by CargoCult, which looks good, anyone have any experience with it, or any other related suggestions? I'm often working with outside recordings anyway, and fairly close-up ones that are dead dry. Outdoor spatialization is pretty niche since most music is recorded with MORE reflections to start with than outside environments. But unfortunately they don't really have anything designed for that. I was hoping FabFilter might have something in their bag of tricks, since I like their workflow of being able to create as many different "nodes" as you need. I often have need for modeling outdoor environments, and would like to algorithmically model things like canyons and hillsides, which typically have a number of individual reflections. I have use for a versatile delay plugin where I can create many discrete delay lines at different intervals.
